Archive for March, 2008


The olympics are a waste of time and resources. Some of the money I pay in taxes supports the Olympics. I don’t know why.

The Olympics are in China this year. China kills people. The Olympics supports killing people. Some of the money I pay in taxes supports the Olympics. Some of my money supports killing people. I earn my money. I support killing people. I don’t know why.

The money I pay in taxes, some of it goes to train people to participate in the Olympics. The Olympics are in China. I do not want my money to do this. I am not in command of my money. I earn my money. My money is not mine. I don’t know why.

Some of the money they let me keep I put in the bank. The bank tries to make itself money with my money with gambling. The money I pay in taxes, some of it goes to the banks. When the banks gamble poorly they lose the money I get to keep. When the banks gamble poorly they get the money I pay in taxes. The banks get my money. The banks are my money. I don’t know why.

Some of the money I pay in taxes is used to print more money. Printing more money makes money worth less. Some of the money I pay in taxes makes the money I get to keep worth less. I don’t know why.

Some of the money I pay in taxes is used to fund wars. People die in wars. Some of the money I pay in taxes kills people. Some of the money I get to keep, I spend on things from China. Working conditions in China aren’t always good. Some of my money kills people. I earn money. I kill people. I don’t know why.

Some of the people decided we should have wars. The people who decide don’t fight in the wars. Some of the people decided to fight in the wars. To know what war is like a person needs to fight in a war. The people who decided to fight in the wars can’t decide to stop fighting. The people who decided not to fight in the wars can decide to start fighting. I don’t know why.

Sometimes too few people decide to fight in the wars. If too few people fight in the wars the people who decide we should have wars can make me fight in the wars. The people who decide we should have wars don’t fight in the wars. Some of the money I pay in taxes makes me fight in wars. People die in wars. Some of the money I pay in taxes makes me die in wars. Some of the money I pay in taxes makes me die. Some of the money I earn makes me die. I earn money by working. Working makes me die. I don’t know why.

The government can make me fight in wars. The government makes me do things. Some of the money I get to keep I can make do things. The money I can make do things I own. The government owns me. I don’t know why.

Banks charge interest on debt. Debt is created by credit. Banks create credit. Banks create debt from credit. Banks charge interest on debt. Banks create debt from debt. Banks create debt. Banks take things to destroy debt. Taking things is stealing. Banks steal things. I don’t know why.

Some of the money I pay in taxes goes to pay government debt. The government can’t pay the debt. The banks take things to destroy debt. The government owns me. Banks will take me. The bank owns me. The bank is my money. My money owns me. I don’t know why.

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4E Campaign Notes – Races:

Players can’t play Warforged.

Players can be a combination of any 2, 4 or 8 playable races (termed subraces), allowing for unique heritages (such as grandparents who were elven and dwarven, human and dragonborn). The system works like so:

Add any numerical benefits your subraces provide, then divide this by your number of subraces, rounding up at or above .5, to determine your final modifier.

If a subrace grants you one use of a spell or special ability per day, this spell or ability requires a number of days equal to your number of subraces to recharge. If one of your subraces grants you the use of a spell or special ability N times per day, you divide N by your number of subraces. If this number is below 1, multiply it by 24 – You must wait this many hours between using your spell or special ability. If N divided by your number of subraces was 1 or above, round it down and you may use the ability or spell this many times per day.

If a subrace grants you an at-will, once per encounter, or similarly ‘unlimited’ ability any variable numeric effects are halved (d6 -> d3, d20 -> d10, etc…), as are any fixed effects (10 healing or damage -> 5 healing or damage). CL, Saves or non-numeric effects or properties of the spell or ability are not affected.

If all of your subraces grant you a bonus feat at character creation, you receive 1 bonus feat which you may select from any list any subrace provides, or from all feats if none of the subraces limit you to using a list. If one or more, but not all, of your subraces grant you a bonus feat at character creation you may take the Awakened Bloodline feat and apply it to one of your feat-granting subraces.

If 50% or more of your subraces grant you a language, you know that language. If 50% or more of your subraces are literate, you are literate. In addition you know Common and can pick one of the languages of one of your subraces as a bonus language.

For the purposes of gaining feats or classes your race may be considered as any of your subraces. You may take feats which require that you be a member of a certain race at first level beyond first level, so long as you choose these feats consecutively.

Special: If you choose to use the subrace system you are encouraged to bring an illustration of what your character looks like. That would be cool.

And some feats:

Awakened Bloodline – Feat – Some aspect of your nature has grown stronger without displacing the others, you have become more than the sum of your parts.
Benefit: Choose one of your subraces, you are treated as a member of this race for determining the usage limits and strength of any special abilities or spells granted by this race.
Special: You may take this feat more than once.
Note: This feat does not affect the calculation of a character’s numerical benefits.

Chimeral Blood – Feat – Requirements: 2 or more subraces, Awakened Bloodline. Sometimes beautiful, often grotesque, those with Chimeral Blood have mastered their strengths and abandoned their weaknesses.
Benefit: If any of your subraces for which you have taken Awakened Blood provide you with a numerical benefit, and any other of your subraces imposes a numerical penalty, you may ignore the penalty when calculating the overall adjustment.
Example: If Lantzy has subraces of Stone Giant and Pixie, and has taken Awakened Blood [Stone Giant], Lantzy’s +5 Str from Stone Giant will override the -3 Str from Pixie, improving Lantzy’s strength modifier from +1 ((5 – 3)/2 rounded up) to +3 (5/2 rounded up). If Lantzy later took Awakened Blood [Pixie] the +5 Dex from Pixy would override the -2 Dex from Stone Giant, improving his dexterity modifier from +2 to +3.
Special: Roll a d20 upon taking this feat, if the result is less than your number of subraces, you receive a negative modifier to all social skills equal to your number of subraces. If the result is equal to your number of subraces, you permanently gain one point of Charisma. If you take the Awakened Blood feat after taking this feat, repeat this roll, potentially receiving another negative modifier or another point of Charisma.