Archive for September, 2011


Now that I’ve posted the backlog of videos, a brief description of the game!

Voxel Chronicles is an isometric action-RPG in development by me, Emory Myers, a 2nd year Master’s student at The DigiPen Institute of Technology. The game is inspired by a diverse collection of titles, including but not limited to: Ultima VII, Dungeons of Dredmor, Dwarf Fortress, Minecraft, Path of Exile, Terraria and 3D Dot Game Heroes.

I plan to keep this page updated regularly, so stay tuned! I’ve got to see what the situation is as far as getting you guys playable builds for testing, but I’ll try to post videos documenting the progress on a regular basis (whenever I add something cool!)

Tetris for the Blind

I’m not working on this currently, but I don’t think it would be hard to do: Tetris for the blind.

Give the player a button which causes each column (there are 10 in Tetris) to play a sound with the pitch varying based on the height of the topmost block in that column.

Give each pentomino a unique looping sound effect – change it somehow based on rotation – change the pitch based on column and make the playback faster based on depth.

If I ever clone Tetris for some reason, I’ll reach out to some deaf gamers and give this a shot. If somebody wants to beat me to the punch (or already has) – go for it!