Thing 1: Got approval to do a DirectCompute particle system for my CS570 grad project, so our particle system should be awesome.
Thing 2: Luis got the explosion effect partially done, witness the video below!
Thing 3: Ben Ellinger made some really good suggestions for game mechanics revolving around making our map more dynamic, so I hope to implement all of that in the near future!
Thing 4: Malte Skarupke taught me what Isometric means! That guy is a genius, I hope he goes indie.

Even numbered cool things are in the video below. Odd cool things will be in a video in the future – they’re weird like that.