I think it’s worth appreciating that ME3 was created as a product first and foremost, that any artistic merit the game has was added for profitability.  This isn’t some indie passion project or an art installation – this is a mass-market product.

If we were talking about dissatisfaction with the graphics engine, the networking, the dialog trees – any of the technical parts of the game which had an equal amount of creativity poured into them – I doubt anyone would support a position of ‘Will Not Fix.’  As a developer, I find this insulting.

Game reviewers are writers – writers sticking together should not be surprising.  It should not surprise anyone that writers believe that their art is somehow sacred – that all things about a game should be malleable except the plot.  If software developers felt this way about their work, the entire industry would grind to a halt.

I haven’t played Mass Effect 3, so I can’t judge the ending, but it seems like this was the result of inadequate playtesting.

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