F2P MMORPG where you’re always in a single player instance, chat is global and all gameplay is quick time events. All chat is voice chat and the volume of a user is determined by the pitch of their voice. You cannot fail events, though earnest success earns you more experience – the game has RPG elements like a tech tree and stats, though the stats raise automatically when you level and the tech tree is entirely linear. Equipment is purely aesthetic, though you’re only able to obtain wearable equipment from a global auction house (the only verb you’re afforded on found equipment is ‘list’.) You build a character by placing 2 of the abilities you’ve unlocked onto a hotbar, which is activated with the ESC and Pause/Break keys.

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