|Myers, Charles E. and Pushpak Karnick. “Distance-based Construction Behaviors for Dynamic Grid-based Worlds.” Proceedings of the Ninth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE-13). (October 2013?)
Files: [ Not yet! ]
This paper proposes a method for the development of AI for autonomous agents in game worlds modeled by fixed regular grids. This approach uses context behaviors driven by distance maps to support multiple agents in a dynamic environment. This paper introduces the notion of hierarchical distance maps which allow for higher-level goals to be easily specified by designers. We also discuss potential applications of our approach in the design and development of agents and behaviors in the block world genre.
|Senner, John, Koa Metter, and Emory Myers. “Automate Your Android App Testing.” .net magazine, issue #219. (September 2011)
Files: [ Web Copy (1.4 MB) ]
Don’t trust humans to do all of your testing – not even experts. John Senner, Koa Metter and Emory Myers of MokaSocial reveal how to delegate the dirty work.